Patch Notes:
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Additions:
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Implemented VFX animation to current active upgrade cards
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Implemented pulse glow for aura adventure cards
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Bug Fixes:
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Fixed a bug that made Feral Strike's Additional Calculations show in the math bar even after being transformed by Challenging Strike
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Fixed a bug that made Omnislash Show wrong calculations when it did not meet the 8DV Requirement
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Fixed a bug that made Omnislash deal 3 hits instead of 4
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Fixed a bug that made the user of Disarm not be DV Locked after using the power
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Fixed a bug that caused Evade to successfully activate despite not meeting the DV requirement
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Fixed a bug that made the user not gain 1 dv after using skywalker and halfwish
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Fixed a bug that caused assassin bonus to go through even without meeting its requirements
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Fixed a bug that showed User's Halfwish not changing after being affected by earthquake
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Fixed a bug that made the user not gain 5 toughness when winning in certain scenarios
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Fixed a bug that showed the wrong colored text when players are getting healed after a round
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Fixed a bug that caused timer to go into negatives after requesting for a rematch
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Fixed a bug that allowed the same player to pick upgrades in a row when they have 3 or more upgrades
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Fixed bug that allow fog status to be remained even after the player DV doesn't meet the requirement after reroll
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Fixed player's aura calculation to be implemented after both player had swapped their DV by Mysterious Runes effect
Changed files in this update