Since Granite God Mesa is locked design-wise, we optimized the distant environment pieces to remove 14 million polygons from the scene and 330 shadow casters. And occlusion culling is rebaked for Granite God Mesa and The Pretzel Drop.
- Reduced Granite God Mesa player count to 16 for improved performance.
- Reduced and combined Distant Environment Pieces, reducing overall scene poly count 25%.
- Removed 330 shadow casters from Granite God Mesa.
- Occlusion culling redone for Granite God Mesa.
- Occlusion culling redone for The Pretzel Drop.
- Vehicle Debris resized and given different collision shapes.
- Debris and interactive props go to sleep over time, further helping performance.
Changed files in this update