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Update notes via Steam Community
Small update this week! New depth of field effect and some bug fixes all round!

  • Updated some shaders for optimisation
  • Updated cloth physics
  • Added Depth of Field when using a scope
  • Added some more cover in El Mondo map
  • Fixed some button alignment issues on main menu
  • Tweaked some walls on Temple map
  • Fixed some issues with kill streaks on death
  • Fixed issue with kill streaks not always detecting players on FFA
  • Increase paintball damage a little
  • Reduced intro volume again!
  • Fixed some minor script errors
  • Small fixes to mesh batching
  • Loading history…
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