If I had a nickel for every time a friend playtesting the game found a bug involving the stunner (that I never found in my hundreds of plays), I'd have two nickels. Which isn't a lot, but it's weird it happened twice.
Anyway, the bug in question is that the stun effect would play while you're being killed. This was because of a little mistake in the code where the projectile would ALWAYS play the effect when destroyed. Now it shouldn't play if you're dead! :)
Quick Patch: 1.2.14
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Windows
64-bitDLC 1923100English
Depot 1923100
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