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Update notes via Steam Community

If I had a nickel for every time a friend playtesting the game found a bug involving the stunner (that I never found in my hundreds of plays), I'd have two nickels. Which isn't a lot, but it's weird it happened twice.

Anyway, the bug in question is that the stun effect would play while you're being killed. This was because of a little mistake in the code where the projectile would ALWAYS play the effect when destroyed. Now it shouldn't play if you're dead! :)

Windows 64-bit Everlife Content Depot 1754481
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Windows 64-bitDLC 1923100English Depot 1923100
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