Change log 9/9/2023 | Version 0.21
Changes:
- Visuals have been changed to look a bit darker and better (picture at the bottom)
- Add a small visual effects of "returning to place" when moving mouse between attack / movement tiles
Fixes:
-
Added fixes to prevent enemies (besides Crystal Shrimp) from activating enemies in other rooms. This should disable unintended big encounters - but watch out, you can still activate further enemies by witnessing them.
Applies to all current areas. -
Fixed opening cutscene "Gate" scenes look blurry on 4K monitors
Changed files in this update