This update includes all the fixes from 1.33 that were tested on the Experimental branches over the past week or two. This should be the last update for Milestone 1 as all future fixes, gameplay changes and performance improvements are now being rolled into our upcoming Milestone 2 update.
Changelog:
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Fixed a crash that would occur if you try to detonate C4 that had already been placed on the ground in a loaded save game.
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Fixed an issue in the tutorial where a soldier did not have enough TU to fire their shotgun a second time.
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Fixed an issue where missiles would sometimes not fire in air combat if you had activated the Afterburner at the start of the battle.
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Game no longer creates an Iron Man save when exiting the game (even if you're not playing Iron Man).
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Swapping weapons on the Soldier Equip screen now also swaps out the associated ammo for these weapons.
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Tooltips are now dismissed when you start dragging an item (e.g. on the soldier equip screen).
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Camera now correctly moves up / down when watching an AI unit climbing a ladder during the alien turn.
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Quantum Array now correctly shows the additional information on visible UFOs immediately after loading a save.
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Units attempting to shoot adjacent walls should no longer contort themselves like a pretzel to do so.
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Cleaner Accelerated Rifle no longer drops to 0% Accuracy as soon as it goes beyond maximum range, unlike other weapons.
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C4 should no longer show 0/0 ammo.
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Fixed issues with the following achievements, which should now be possible to earn:
- First Contact
- Counterfire
- Unfriendly Fire
- Future Warfare
Changed files in this update