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Hey Glitchers,

just a quick update today, that addresses some of the issues we've been hearing from our community lately. One major feedback was that NG+ modes could be a bit too taxing, and that especially the Boss had way too much HP, making the fight a lot longer than it needed to be.

Here's the (really short) list of changes:

Balance
  • Reduced Boss HP
  • Increased Overheater Rate of Fire and Damage
  • Increased Fireball damage
  • Reduced NG+ enemy HP bonus

Fixes
  • Fixed final Siren dialogue
  • Fixed Rewards from Space Casino
  • Fixed Bug Submission form (slightly ironic)

We hope you like this (really!) final update for the Prologue, as we move on full force towards Infinity's Edge.

Remember to Wishlist the main game, and let your Roguelike friends know all about it (we're now at 35% of where we need to be for launch, so still a bit to go!)



We also have a "kill the most enemies with one shot/throw/missile/whatever" event running on our Discord, so hop on over to join the fun if that sounds like something for you: https://discord.gg/6jPYbpZa2g

Keep on glitching everyone! ✨
Windows Depot 640161
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