Galactic Civilizations IV: Supernova Edition, currently in early access, gets a major beta update.
[url=https://forums.galciv4.com/522526/v18-early-access-update---galactic-civilizations-iv-supernova]
View the full changelog here
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Version 1.8 adds hundreds of new changes, improvements, fixes and new content including:
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New Major Civilizations: The Cosmic Contaminate and The Seeing.
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Multiplayer (competitive and cooperative).
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Major combat system update: Ships automatically use weapons on the main map from a distance.
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Major starbase update: Military starbases protect areas with deadly weapon fire at nearby enemies.
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Major AI revamp making it far better both at its planetary management and war fighting capabilities.
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Major UI improvements such as being able to minimize events (click off the event window) to check on other things.
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Balance update on influence: Players (and AI) can send military ships in orbit to slow down cultural takeovers.
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Major memory improvements, especially on larger maps.
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Bigger maps.
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Tons of new story-driven events.
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Legacy Crisis events: Events that spawn classic GalCiv civs (like the Thalan, Slyne, Xendar, Snathi and others).
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Tons of new ship components for the AI and players to design into their ships.
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Revamp of planetary citizens: Population matters a lot more.
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Major performance improvements (like 25X faster) turn times.
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Lots of quality of life improvements (sensor buoys, put ships on standby.
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Visual polish pass across the entire game.
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Tons of minor bug fixes.
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Lots of crash fixes.
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Much much more!
[url=https://forums.galciv4.com/522526/v18-early-access-update---galactic-civilizations-iv-supernova]
View the full changelog here
[/url]
Changed files in this update