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Update notes via Steam Community

Galactic Civilizations IV: Supernova Edition, currently in early access, gets a major beta update.

[url=https://forums.galciv4.com/522526/v18-early-access-update---galactic-civilizations-iv-supernova]

View the full changelog here

[/url]

Version 1.8 adds hundreds of new changes, improvements, fixes and new content including:

  • New Major Civilizations: The Cosmic Contaminate and The Seeing.

  • Multiplayer (competitive and cooperative).

  • Major combat system update: Ships automatically use weapons on the main map from a distance.

  • Major starbase update: Military starbases protect areas with deadly weapon fire at nearby enemies.

  • Major AI revamp making it far better both at its planetary management and war fighting capabilities.

  • Major UI improvements such as being able to minimize events (click off the event window) to check on other things.

  • Balance update on influence: Players (and AI) can send military ships in orbit to slow down cultural takeovers.

  • Major memory improvements, especially on larger maps.

  • Bigger maps.

  • Tons of new story-driven events.

  • Legacy Crisis events: Events that spawn classic GalCiv civs (like the Thalan, Slyne, Xendar, Snathi and others).

  • Tons of new ship components for the AI and players to design into their ships.

  • Revamp of planetary citizens: Population matters a lot more.

  • Major performance improvements (like 25X faster) turn times.

  • Lots of quality of life improvements (sensor buoys, put ships on standby.

  • Visual polish pass across the entire game.

  • Tons of minor bug fixes.

  • Lots of crash fixes.

  • Much much more!

[url=https://forums.galciv4.com/522526/v18-early-access-update---galactic-civilizations-iv-supernova]

View the full changelog here

[/url]

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