Bugs and Fixes
BIC2023
- Added the BIC2023 Award Image to the game launch- Added the BIC2023 Award Image to the game store page
Balance
* The numbers in parentheses are not fixed. These can be changed by game progress and difficulty. *- Twins' B type Ult Skill modified (Drone)
- Drone duration nerfed (15s -> 12s)
- Drone bullet damage buffed (6 -> 8)
- Drone slash attack speed buffed (2s -> 1s)
- Changed Twins' stat name 'Critical and Dodge Ratio Up' to 'Luck Up'
- Player critical percentage buffed (1.5 times increased)
- Player critical attack damage nerfed (1.5 times -> 1.3 times)
- The combo no longer breaks when a player takes damage and only their shield is down.
- Start with 3 Angels on Easy difficulty (2 -> 3)
- Start with 2 Angels on Normal difficulty (1 -> 2)
- Mini-Boss Bee size modified (Body: 1 -> 0.9, Barrier: 3 -> 2.5)
- Mini-boss Bee health nerfed (2000 -> 1800)
- Mini-boss Bee's numbers of condition movement changed (now moves more widely)
- Mini-boss Bee's attack speed buffed
- Mini-Boss Spider health buffed (400 -> 600)
- Mini-Boss Spider shield recovery speed nerfed (15s -> 18s)
- Boss Golem shield recovery speed nerfed (18s -> 20s)
Mush Barrier modified
- Prev: Fixed 10 damage when attacking with the opposite style, but critical damage when attacking with the critical attacks.- Now: Attacks with the opposite style only deal 50% damage, but critical damage when attacking with the critical attacks.
Mush Roulette modified
- Prev: Roulette heals health/shields for 50% of the player's damage if they are facing health/shields- Now: Added new condition (if critical attack, take critical damage)
Rank
- Attack balance criteria increased (Percentage: 70% -> 77% / Difference: 650 -> 500)- Combo criteria increased (30 -> 38)
- Changed criteria for Easy, Normal, and Hard difficulties
- Fixed a bug: attacks would be recorded even if Mush was dodged
- Fixed a bug: attacks were still over-recorded even if Mush was defeated with high damage.
Physics
- Bug fix: Y-Axis (Height) (Reverse Order of Operations)- Bug fix: for getting stuck in corners (added condition)
- Increased height collision range for footholds and portals


Pause
- Updated Pause's "How to Play" to show controls and commands- New: Pause's "Status" now shows detailed descriptions and numbers for Twins' stats.
Other
- Fixed "Hold and Release" to be visible during tutorials- Changed the description of Exit Game after Pause to "Go to the Title."
- Adjusted transparency of character-centric UI
- Monster health bar UI now shows shield recovery
Changed files in this update