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Add a new feature called "Cloud Map Favorites", which allows you to view and disable or remove the cloud map nodes that have been bookmarked
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The pagination in the 'Battle Memory' system will now record the level of each memory separately, and there will no longer be an increase in numbers other than+1
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Optimizing the Star Map to Solve Stuck Problems when Unlocking Difficulties and Adding Nodes
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Add three combat memories with explosive range level bonuses. Players with a combat level greater than 300 before the update will automatically receive them. In other cases, you will need to collect them yourself
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Fixed the issue of missing skill upgrade bonus prompts in the skill guidebook
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Fixed an issue where the skill 'Quick Loading' cannot trigger immediate loading completion after a loading time greater than 1.8 seconds
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Added a 30 second interval for submitting leaderboard data to prevent excessive submissions from temporarily blocking specific users for Steam
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Special Challenge "Scarlet Tide" Changes:
When a small enemy is about to die, there is a [A] chance to be immune to death and restore 30% health
When the probability of immune death is greater than 95%, the excess will become the probability of immune death for elite enemies
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Now the cumulative increase in monster movement speed can only reach 10 times the initial speed
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Difficulty growth after lowering the dangerous difficulty Lv.190
Changed files in this update