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Update notes via Steam Community
  • Fixed an issue with the Relics interface displaying incorrect artifacts.
  • Adjusted the range detection for some area attack traps.
  • Fixed the logic for Useless trap, preventing them from being deployed now.
  • Fixed core damage being blocked.
  • Fixed an issue where the special effects of Auto Balista would repeatedly play during pauses.
  • Fixed a rare case that caused the daily challenge to become stuck.
  • Fixed an issue where Jiuli Pot repeatedly triggered its effect during pauses.
  • Reduced the post-attack delay for Water Element attacks from 0.35 seconds to 0.
  • Reduced the post-attack delay for Archer from 0.35 seconds to 0.
  • Adjusted the animation logic for obtaining materials during battles, ensuring correct animation for initial material acquisition.
  • Optimized the display logic for some traps, now showing point-related effects directly on the trap icons.
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Windows Depot 2086852
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