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WAGON Playtest update for 7 September 2023

Playtest v0.3 Patch Notes

Share · View all patches · Build 12128849 · Last edited 7 September 2023 – 05:09:21 UTC by Wendy

Patchnotes via Steam Community

Lots of changes here! Thanks again for all of the playtesting feedback.

  • Make number of days to survive each level 7 instead of 22

  • Only select 1 booster pack at the start instead of 2, to avoid immediately having to discard a lot of cards

  • Add Altar in back of wagon, where you can select which booster pack will be rewarded when sacrificing cards on the altar card.

  • Remove Daily tarot card and add a Handheld bell that can be rung to pause / unpase the game

  • Add Carcass card that you get when animals die

  • Allow player to cut meat off of Carcass and Corpse cards multiple times.

  • Make the Carcass of larger animals able to be used for meat more times than smaller animals

  • Drinking Milk and eating eggs no longer outputs bones

  • Update Recipe book and make the text easier to read

  • Tweak lots of recipes (Add recipes)

  • Remove debug camera command I accidentally left in that would flip the player over if they pressed 'F' in wagon

  • Now you can press ESC key while the Recipe book is open to instantly close and put the book away, instead of having to click to turn all of the pages closed.

  • Fixed pause bug where dropping exactly the cards for a recipe while the game was paused didnt register the recipe until you unpaused

  • Increase animation speeds for stick drawing in ACT I.

  • Add midnight warning sounds, in the form of the clicking of the hourly beads once it reaches 9 PM

  • Fix issue where boosterpacks and trashcard was not being deleted continuing from a game over

  • Change playtest to reach the end of the wagon level, instead of stopping after the first area

  • Fix clipping issue with seeds and bones that pop out during eating

  • Animals now auto go to their Pen at night

  • Fix crash after winning a level

  • Fix issue where you see things loading in for a second on the main menu

  • Fix issue where creating boosterpacks while trashing cards causes the boosterpacks to be not interactable

  • On new game++, you will now skip the doll summoning section to save time

  • Fix crash where boosterpacks were not being saved properly after level was over

  • Fix issue where ending a level with recipe book open caused it to disappear next level

  • Fix issue where death counter was not being persisted in save / loading

  • Fix issue where the hunger bar was showing up in the main menu if you starved to death

  • Fix issue where the map was not being randomly generated again in new game++

  • Loading history…
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