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Update notes via Steam Community

PATCH NOTES

[v1.2.5]


This is a moderately sized but minor update that fixes some small bugs and updates the balance of some aspects of the game to be more consistent. Full patch notes below:

  • Fixes room transition bug in aqueducts
  • Remove wavegun ability to pass through walls (too easy to sequence break), instead it now has increased damage and ammo to compensate
  • Minor level design improvements
  • Minor enemy animation improvements
  • Fix soldiers and helicopters spawning double ragdolls on death
  • Adjust some shop prices (some things are now more expensive)
  • Fix second gun in southface bossfight not triggering in second phase, and fixes his animation playing while the game is paused
  • Final boss max health is now lowered by 10%
  • Fix final boss dialogue sometimes not triggering in second phase
  • Various other minor fixes and improvements
  • Loading history…
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