ITEMS
Might of the Divine
Spawned hammers now deal 50% damage.
Spawned hammers no longer benefit from Heightened Spell or Ultimate Arcanum.
Dev Note: Because of the way Divine Hammer scales (85% of Primary Weapon damage), the hammers spawned by this 2H weapon were twice as strong as the skill is intended to be. They should now be more or less equal to a normal cast.
ENEMIES
Sand Golem Boss
Reduced AoE damage by 50%
Dev note: This attack had an unintended multiplier of 1.5x to the damage, so 30% this reduction is just bringing it down to where it should have been. The other 20% is due to how difficult this attack can be to avoid and wanting the melee attacks to be more punishing to get hit by.
Crystal Golem Boss
Reduced 1 Hand Slam damage by 35%
Reduced 2 Hand Slam damage by 40%
Changed files in this update