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Update notes via Steam Community
  • Triggering events like unlocking a door or disabling a forcefield will now create a map marker

  • Player markers can now only be placed in visited rooms

  • Player markers will now visualize the path (similar to dropship path during meltdown)

  • Dropship path will now trigger for all mission types

  • Improved network interpolation for mines

  • Secrets now contain better pickups

  • Reduced Fuel pickup spawn rate

  • Fixed dropship marker being visible after dropship launch

  • Fixed some incorrect multiplayer behaviours for map markers

  • Fixed a bug that could cause incorrect mine physics to be applied for clients

Desecrators Content Depot 1311571
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