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Triggering events like unlocking a door or disabling a forcefield will now create a map marker
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Player markers can now only be placed in visited rooms
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Player markers will now visualize the path (similar to dropship path during meltdown)
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Dropship path will now trigger for all mission types
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Improved network interpolation for mines
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Secrets now contain better pickups
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Reduced Fuel pickup spawn rate
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Fixed dropship marker being visible after dropship launch
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Fixed some incorrect multiplayer behaviours for map markers
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Fixed a bug that could cause incorrect mine physics to be applied for clients
0.9.2a changelist
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Depot 1311571
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