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Reforged Tower Defense update for 4 September 2023

Update v2022.4.12.33

Share · View all patches · Build 12106795 · Last edited 23 February 2024 – 12:44:08 UTC by Wendy

Patchnotes via Steam Community

Hello all,

I am happy to release the next update. This update mainly improves the multiplayer experience with some bug fixes and optimizations in the netcode, especially in the fragmentation of the packages. In addition, some adjustments have been made to the game balance, making it easier to get started but promising a more constant difficulty increase.

In the coming days I will publish an updated roadmap for the next months. Feel free to send me feedback if there are specific features you'd like to see in the game. At the moment, I'm still a bit undecided about which elements I should implement first. For example, some players have asked for a "true co-op mode" so that you can play the current single player maps in pairs. Any further feedback is greatly appreciated.

Patch Notes

New

  • Over 50 new items for multiplayer mode
  • New effects for items
  • Acoustic sound when destroying an item
  • Spanish and Italian as language (alpha)

UI

  • More units descriptions
  • Translation text outputs in chat
  • Text overlay translation
  • Color adjustments in chat
  • Adjusted descriptions in tooltips for new towers.
  • Help in chat

Balance

  • The block value of "Dark Threant-Green" was reduced from 2 to 1
  • Adjustments in the settings for the wave generator in the multiplayer maps
  • The Rocket Tower level 2 now costs 90 instead of 80 blue crystals
  • Rocket Tower level 2 now deals 46 points of damage instead of 42
  • The Rocket Tower level 2 now costs 180 instead of 140 blue crystals
  • Rocket Tower level 2 now causes 112 instead of 98 points of damage
  • Standard loot chances have been doubled in multiplayer mode
  • The Gatling Tower has been weakened. Its Energy now gives it less attack speed.
  • Piercing damage now deals 125% instead of 120% damage against unarmored lines
  • Piercing damage now deals 90% instead of 85% damage against lightly armored line

Fix

  • Fixed a bug where turrets would not deal damage to health if damage was previously dealt to the shield
  • The shield of a creep is now displayed in the overview
  • The improvement Lifetax is now available from level 25 onwards
  • Fixed a bug where Money Rush did not give crystals over time
  • Fixed a bug where players suddenly lost connection to the host
  • Fixed a bug where the global parameters were not resolved
  • Fixed a bug where the "Rare" effect was displayed at the "Bad" item level
  • Fixed a bug where health was not fully shared in team games
  • Netcode optimizations
Windows 64-bit "SKy Tower Defense" Depot 1044112
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