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Update notes via Steam Community

Graphics


  • Improved the look and feel of lighting.
  • Added high quality shadows to all enemies.
  • Adjusted synthtech and bullets to suit the new lighting.
  • Mechs now have 'casting' FX when using synthtech.
  • Mechs now leave dust where their feet hit the ground (with a sound effect).


Gameplay


  • In the buy phase the grid expands. This should help with drag/dropping and seeing your units and weapons.
  • Loading history…
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