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Update notes via Steam Community

BUG FIXED: Wrong configuration of advanced shield crafting materials
Optimization: Gunpowder increases production limit
Beautification: add snow to the city walls
Optimization: When making rare weapons (and higher levels), when high-level weapons are needed as materials, the number of high-level weapons is counted, excluding the number in the military camp
BUG Fix: The unfinished city wall, after canceling the construction, will lead to the wrong calculation of the walkable area on the ground
Optimization: When loading a file, automatically correct the problem of "unable to walk and build in the open space" caused by abnormal demolition of buildings
BUG Fix: Residents born to nobles are also nobles, and minor nobles have been reporting that they cannot find a bed. is it a bug

Windows 64-bit Depot 1455911
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