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Update notes via Steam Community
* 2 new character models replacing the placeholder greatsword and twinblade characters
* Added a "cancellable" threshold to all melee attacks. Dash will not be able to cancel attacks before this threshold
* Ping display at the top right
* US-east server is now available
* Hitbox and frame tuning pass for both players and AI
* Fixed a bug where dying due to falling out of bounds does not reset player state properly, allowing players to be forever stuck in a block or attack
* Fixed a bug where players were not able to interact if their cursor was already on an interactable when pressing Alt
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