Howdy Friends,
No Buddy's Bulletin today, they'll be back next week. Instead we've decided to drop a big ol' update on you full of balances, tweaks and changes. Everything from cards, to progression and quests, it's all in here.
But don't take our word for it, see the changelog below. The update is rolling out RIGHT NOW.
In other news, we're going to share a full 'Cards on the Table' Post soon to explain what's going on with the game and why you need to get very excited for its future.
Until then
- Brainwash Gang and Raw Fury
Changelog
Cards
Parley: Now also blocks direct damage from attacks & explosions
Big Head: Value at max level reduced from 80% to 70%
Small Head: Value at max level reduced from -60% to -50%
Health Down: Value at max level reduced from -50 to -38 HP
Health Up: Value at max level reduced from 60 to 43 HP
Move Slower: Value at max level reduced from -25% to -18%
Move Faster: Value at max level reduced from 30% to 18%
No Jump: Duration at max level reduced from 30 to 23 seconds
Double Jump: Duration at max level reduced from 90 to 33 seconds
Less Accuracy: Value at max level reduced from -60% to -50%
More Accuracy: Value at max level reduced from 60% to 50%
Rubber Bullets: Value at min level increased from -17.5% to -18%, value at max level reduced from -25% to -20%
Steel Bullets: Value at min level increased from 17.5% to 18%, value at max level reduced from 25% to 20%
Big Mag: Value at max level reduced from 50% to 40%
Medkit: Value at min level increased from 80 to 85 HP
Invisible Health: Value at min level increased from 20 to 40
Bullet Time: Value at min level increased from 2 to 3
Thick Skin: Value at min level increased from -0.5 to -0.7
Noisy Footsteps: Value at max level reduced from 2.2 to 1.7
Slow Reload: Value at min level increased from -0.3 to -0.4
Quick Reload: Value at min level increased from 0.3 to 0.4
Experience & Progression
Increased x3 the experience earned on matches
Added extra packs as prizes on the first 5 levels
Quests
A big arsenal: Target reduced from 20 to 10
K-BOOM!: Target reduced from 20 to 10
First Aid: Target reduced from 10 to 5
They don't stand a chance: Target reduced from 25 to 5
It didn't sit right with them: Target reduced from 10 to 5
Who knows?: Target reduced from 10 to 5
Let's add some fun: Target reduced from 7 to 3
It's Medicinal: Target reduced from 20 to 9
Surprise!: Target reduced from 5 to 2
Never is enough: Target reduced from 1 to 2
They are too slow!: Target reduced from 10 to 5
They are not so big now!: Target reduced from 3 to 1
To the Moon: Target reduced from 15 to 10
Brains out!: Target reduced from 15 to 3
Hide & Seek!: Target reduced from 15 to 3
Gun Fever: Target reduced from 150 to 50
Card Addiction: Target reduced from 500 to 300
Spicy!: Target reduced from 150 to 30
Let's dominate!: Target reduced from 8 to 3
Let's play together: Target reduced from 5 to 2
All by yourself: Target reduced from 5 to 3
Never miss a shot: Target reduced from 5 to 1
No rest days!: Target reduced from 5 to 1
It's Duck time: Target reduced from 5 to 1
Let's go higher: Target reduced from 5 to 1
Yours is better!: Target reduced from 5 to 1
Raver Flavor!: Target reduced from 5 to 1
It's too cold outside: Target reduced from 5 to 1
Feline power: Target reduced from 5 to 1
It's time!: Target reduced from 5 to 1
Cut them in half: Target reduced from 1 to 1
Killing spree: Target reduced from 40 to 15
The more the better: Target reduced from 30 to 5
You can do it alone!: Target reduced from 30 to 15
It will hurt: Target reduced from 2500 to 1000
Right in their face!: Target reduced from 50 to 20
You're so smart: Target reduced from 3 to 1
Prove yourself: Target reduced from 8 to 5
You can do it with some help!: Target reduced from 8 to 2
Exterminator: Target reduced from 100 to 30
Master of slowmo: Target reduced from 15 to 5
Dominance: Target reduced from 25000 to 15000
Invincible: Target reduced from 10 to 3
Don't die alone: Target reduced from 10 to 3
Zombies: Target reduced from 15 to 5
Bug Fixes
Fixed: Win streaks don't get counted
Fixed: Level up bar fills up twice, potentially causing a soft-lock
Fixed: Enemy player leaving the game makes you lose rank
Fixed: Card requirements for quests didn't apply properly
Changed files in this update