Hi folks, pretty minor update this time. Will probably wait a couple weeks or so for the next more substantial update. Here's the rundown on this new build:
-Fixed sky city buildings moving into position too fast during cutscene
-Fixed cave elevator pushing player into ground if they stand under it
-Disabled player re-entering cabin after puzzle solved
-Misc small bug fixes with gameplay and minor visual issues
Build 1.31 Release Notes
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Depot 1147331
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