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Obscurity: Unknown Threat Playtest update for 31 August 2023

v 0.43

Share · View all patches · Build 12083941 · Last edited 23 February 2024 – 14:18:33 UTC by Wendy

Patchnotes via Steam Community

  • Fixed neck bleed not generating heavy bleed decals
  • Improved obs sword primary melee attack
  • Added melee aim assist (hold melee button to lock on)
  • Added FOV slider
  • Made soldiers cover eyes with left arm when blinded
  • Improved shotgun shell cycle timings and positioning
  • Made updates to Outback map layout
  • Added Pull Shot sound fx
  • Added Stun Orb explosion particles and sound fx
  • Added Dazzle Orb explosion particles
  • Added a light to both Stun and Dazzle Orbs
  • Added a blood fountain to Gore Shot
  • Increased Stun Orb concussion range
  • Improved visuals of the Dazzle Orb
  • Improved Spider Shot firemode
  • Fixed some sound concurrency issues
  • Fixed gunfire sounds when using burst fire
  • Added warm-up phase to round based modes
  • Added admin force match start and end buttons
  • Merged c4 and detonator into one gadget
  • Made Fuel Can weaker to explosive damage
  • Made Gas Bottle weaker to explosive damage
  • Improved explosive damage detection around irregular walls
  • Fixed issue with blood decals not appearing
  • Improved smoke spill wall detection
  • Limited panic flash use speed
  • Improved flashbang blinding to be less easily blocked by small obstacles
  • Changed grappling hook and smoke launcher to have unlimited ammo
  • Allowed grappling hook to be fired forward from the hip (long press) instead of just down
  • Reset all demolitions, special ops, and medic custom loadouts to accommodate item rebalancing
  • Changed tracking pistol to detonate explosives slowly rather than instantly
  • Added explosive detonation to tank roar
  • Allowed quick-detonation of C4 by holding bind
  • Added bayonet muzzle attachment (accessible to all classes for playtest)
  • Improved disarming with perk to pick up explosive
  • Added fall protection to push firemode
  • Allowed players to join on the match end screen
  • Added benefits to having no muzzle or grip on guns
  • Allowed melee swings while sprinting
  • Improved clarity of end game voting screen
  • Destroying mines now transfers kill credit
  • Lowered elimination round count to 5

Thanks WhoAteMyRicel, Alystral, and WeedDominator!

macOS Unknown Threat Playtest Mac Depot 1843872
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