Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community

[Version 4.0.8] vrm 1.0 support


I updated VRoid SDK to v0.3.0 and UniVRM to 0.113.0.

And so, now VRM Posing Desktop can import vrm1.0.

If you don't need 1.0 update, you can use prev version(4.0.7) from this URL.

https://drive.google.com/drive/folders/1R0oaTG6TJ4iezVCzouPD1ZgyJivYcBmq?usp=sharing



Changes due to the UniVRM10 impact


Due to MToon10 specifications, shadow color and appearance may differ from MToon when importing Series 0 models.

Related UniVRM issues.
* ShadeColor is not multiplying in MToon10
https://github.com/vrm-c/UniVRM/issues/2037

* In VRM 1.0, I would like the influence from light sources to be the same level as the old Shader (VRM/MToon).
https://github.com/vrm-c/UniVRM/issues/2147

Other changes compared to version 4.0.7 include

* Deleted the ability to limit the wind function's area of influence to hair only.

* When using the Save Camera Transform or Save Scene functions in previous versions, characters and Props will be flipped 180 degrees. I apologize for the inconvenience, but please re-save the scene or camera with the new version.



Update Schedule

I want to support VRM Animation format as pose, for which a draft has recently been released.

The update schedule is maintained at the following URL

https://evelyngamedev.notion.site/11337098773e464d95d6d0fd06bea85e?v=0730ec2c3c4e432fb9647e8495470641&pvs=4

I hope VRM Posing Desktop will be useful for your creative activities.
macOS VRM Posing Desktop Content Depot 1895631
  • Loading history…
Windows VRM Posing Desktop Windows Depot 1895633
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link