CHANGELOG
Added
- Companion party will now persists throughout each play session to cut down party setup time [note that input engagement will still need to be carried out each time].
Changed
- Improved archers AI estimate of obstructions to the target before attempting the shot: now there will be less occurrences of AI shooting in vain against a wall/obstacle before reaching the target.
- Multiple new quest notifications now merge, displaying up to six at once.
- Narration books shown upon first entering a scene will no longer trigger a Codex Unlock notification for the relative location entry, which will be also treated as read right away.
- Event log is now mutually exclusive with Free Mode.
- Heart of the Winter dice set renamed to Heart of Winter.
Fixed
- Fixed typos in tutorials.
- Fixed 3D sounds orientation consistent with the camera view.
- Fixed broken bark in Goldport night time.
- Fixed an overlap between tracked quest UI and item notification UI when using an ultra-wide resolution.
- Fixed occurrences of Codex Unlock notification being triggered more times than actual new entries to read.
- Fixed Codex name for all sanctuaries.
- Fixed an edge case that could make Vorastel sessions misbehave.
- Fixed a bug that prevented the current kingdom heraldic to update up until the first kingdom change.
- Fixed Free Mode marker hints not showing up.
- Revised hints deployment while in World Map to better state the available inputs in each mode.
- Fixed co-op UI not showing the correct player input sprite after input engagement.
- Fixed the big painting inside Mayfalls’ tavern.
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Changed files in this update