Final update of the month! After this, I'm 100% focusing on the Mandrillian AI rework and the upcoming 2023 Halloween Event
- Added new match modifier: Door HP multiplier. Use it to make keycard-operated doors be able to take more (or less) of a beating
- Added preemptive out-of-bounds failsafe for the VR Player, similar to the one Mandrillians have always had
- Fixed a leftover of the old keycard door models; when slamming a keycard-operated door on top of a monkey with a HP modifier that is higher than the gibbing threshold, the gate will instantly break and stay open instead of going through the full closing and re-opening animations (as brutal as it looked)
- Added a thin green outline to the Mandrillians' minimap that will flash when you get a nearby sprinting VR Player ping, as it could be a bit difficult to notice when that happened
- Fixed long-standing embarrassing bug that caused Player 2's corpse to still retain the character collider, blocking the VR player
Changed files in this update