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Update notes via Steam Community

Conquered Powers | Artifacts

Changelog :

  • New Boss Artifacts/Powers
  • New "Fists Of Fire" Artifact
  • New "Swift Phase" Artifact
  • New Gun Smoke Residue After Firing
  • New Tactical Sight "FNC"
  • Integrated "Range" Into Roguelite Mode
  • Improved Crystal Pickup
  • Improved Look Of Difficulty Totem
  • Loot Pickup Spawn Rates Balanced
  • Increased Stamina Jump Cost From 5 To 10
  • Fixed Bug Where You Can Shoot While Drinking Perks
  • Revisioned Some Weapons Attachments In Mythical & Exotic Tier
  • Fixed Big Where Some Lights Doesn't Go Out In "The Entrance" Elevator Transition
  • Fixed Bug Where If Player Had Flesh Breaker & Used Death Card It Would Not Add Revenant's Fury

S.E.C.U. is now almost feature complete, there's a few more stuff in planning i may add,
and there is only 2 more major content updates left for S.E.C.U. one of which is ACT 3.

The other major update which is the next one i am planning to do if there is no more setbacks,
it is quite big, i'll only say one thing for sure its going to add a ton more weapons to the game,

which is if it is concrete and i proceed with the production there will be no updates at all
in September and may or may not possibly be finished in October.

If there is setbacks i will do another major update doing more polishing and adding the rest of the
features for the game,

After 0.5.0.0 Or 0.6.0.0 i most likely will proceed with the final major update releasing S.E.C.U.
out of early access.

That is all for now, thank you for supporting S.E.C.U.

Join Discord : https://discord.gg/rJVueVf8Fb

Windows English Depot 2095121
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