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Update notes via Steam Community
  • Fixed the previous user's Workshop addon enabled state being used on the first game launch after switching Steam accounts.
  • Fixed controller icons in hints rendering incorrectly for non-XInput controllers.
  • Reduced volume of some frequently played sound effects:
    • Officer Leadership skill activation sounds
    • Xenomite (Harvester spawn) sounds
    • IAF Tesla Sentry Coil zap sound
    • IAF HAS42 Devastator firing sounds

  • Fixed an issue that caused some dedicated servers to not update their Heroes of the Interstellar Armed Forces configuration data.
  • Fixed a generator model being rotated 90 degrees. (For real this time!)
  • Fixed F9 menu showing incorrect text for how many players have voted yes during a map vote.
  • Precision Rail Rifle: Base damage increased from 75 to 105. Now kills drones in a single shot on brutal difficulty on any marine.
  • Paranoia: Crucial Point: Fixed drones refusing to climb upwards in the last holdout.
  • Accident 32: J5 Connector: Fixed drone pathing in the last holdout.
  • Accident 32: J5 Connector: Added a ladder to the sewer area and removed the kill trigger.
  • Added support for $parallaxmap and $height_scale in the LightmappedGeneric shader. This allows the alpha channel of a $bumpmap to "push" a material into a surface. See nature/snowwall006a.vmt for an example.
  • Disabled texture lighting interaction with the Flesh shader for now as it was causing crashes.
Alien Swarm: Reactive Drop Content Depot 563561
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