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Greetings, Space Corps Operatives!


1.2.0 Changelog


Highlighted Changes:


  • A new character is available for play, Blott, the enigmatic xeno-botanist. Use Blotts mastery of nature and unique wills over nature to control the battlefield or feed your friends




  • New Gadgets added to the game

    • Blaster Grenade
    • Acid Grenade
    • Spore Grenade
    • Molten Grenade
    • Shock Trap
    • Gateway

    • New and improved skill trees for all characters

    • Added a Space Corps Mission Relay Structure in survival mode
    • Added a new dedicated building mode for controller

    New

    • Fences can now be mass deconstructed (it will stop at Walls / Floors and Gates)
    • Bio-shroom now have a player planted growing icon

    • Landmark models have been added to the map

    • Buffs / Debuffs added to stats panel in the Character Interface

    • Added a new Oxygen / Heat escaping effect from Shelters / Habitats when doors are open
    • Added the ability to reorder the research queue with click and drag (controller support included)

    • Metallic dye packs have been added to the Unlocks screen

    • Added new Bar Hollow music

    Other Changes

    • Organic, Mineral and Crystal Data no longer drop on death

    • The maximum character level is now 25, down from 30

    • Weather effects are now hidden in Shelters and Habitats

    • The Brachylon Marketplace has been rebalanced to allow more use in the late game

    • Players now receive higher experience points for completing late tier missions in Conquest mode

    • Increased the stack size limit of many items in the inventory

    • The Proximity Mine damage has been increased

    • Plant Bays no longer show on the map

    • Improved the Satarad's effects, they now have passive fire and better explosions

    • Increased the timer until death in the downed state in multiplayer

    • Map orientation buttons now hide when using controller

    • Tooltips no longer display on the map when initially opened and will enable upon using the D-pad

    • Players can no longer throw gadgets through Shelter / Habitat Walls

    • The Recycler interaction radius has been increased

    • Further increased weapon durability

    • Improved the Jungle Tamber plant's harvest effects

    • Further improved the health bar visuals

    • Improved the visuals of transparent objects so they are easier to see in weather and in the
      corruption

    • Habitat visibility buttons will now only appear when near walls

    • Improved the Gloo Turret effect visuals

    • Players can now easily move between closely placed turrets

    • Structures now fill up their health as they are constructing

    • Character color dyes now cost 200 Credits instead of 250 per pack

    • Improved the server browser game mode icons

    • Controller improvements throughout the game, in particular UI and tooltips

    • Rebalanced the Crafting Interface and what categories some are displayed in


    Fixes

    • Fixed a range of issues related to hiding tooltips in combat

    • The news feed was not always updating when changing languages

    • Fixed an issue where Quinn’s Mini Turret could indefinitely repeat audio

    • Fixed an issue where harvesting plants would display their fully grown version along with their growing version

    • Fixed a range of damage blocking issue on walls, fences and doors

    • Fixed an issue where the healing rod was only healing a single player

    • Fixed an issue where mass-deconstruct would ignore the confirmation pop-up in multiplayer

    • Fixed an issue where enemy animations would stop during the attack

    • Fixed an issue where player damage could skip defensive thresholds on Corrupted Seeds / Nexus’

    • Fixed an issue where damaged creatures caught in net weren't hiding their health bar

    • Fixed an issue where the Corrupted Warboss attacks would go through fences

    • Fixed an issue where players could place plants and floors on Corrupted Seeds / Nexus’

    • Fixed an issue where you could hot fill a Shock-Sprite Generator easily using a controller

    • Corrupted Seeds / Nexus’ were taking more damage in harder difficulties due to damage increase settings for creatures

    • "Hunting the Hunters" achievement which was previously awarded before killing the Corrupted Warboss

    • "Geared to Perfection" achievement was awarded before completing all armour sets

    • Players can no longer build over gas blossom vines without digging them up first

    • Fixed an issue where the task tracker would not load correctly for clients in a multiplayer game






    On behalf of the United Worlds Congress, we sincerely thank you for your continued patience and support.

    From all of us at Playcorp 💙 and PLAION. 💚

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