BIG STUFF
-Increased base wave cred value from 10 to 12. I know this doesn’t sound like much, but that value stacks up each wave up to wave 30. This should “slightly” reduce the overall difficulty across the board.
-Victory score rewards have been doubled for every map, which will result in better artifact drops across the board.
TURRETS
-Blaster: Max health upgrade increased to 2500 from 2000
-Beam Emitter: Max health upgrade increased to 3500 from 2500
-Lag Field: Max health upgrade increased to 7500 from 6000
-Flame Turbine: Max health upgrade increased to 7500 from 6500
-Ground Pounder: Max health upgrade increased to 7500 from 6000
-Booster: Max health upgrade increased to 7500 from 6000
-Chain Bolter: Max health upgrade increased to 7500 from 6000
-Snap Trap: Max health upgrade increased to 7500 from 6000
-Toxic Launcher: Max health upgrade increased to 7500 from 6000
-Splatter Gun: Health upgrade values changed from 500, 1000, 3000 to 500, 1500, 4000
-Pulser: Health upgrade values changed from 500, 1000, 3500 to 600, 1500, 5000
-Mini-You: Health upgrade values changed from 50, 75, 100, 150, 250 to 75, 100, 150, 250, 550
-Mortar: Increased health to 1000 from 600
-Ranger: Increased health to 2500 from 1200
-Mini-You Spawner: Increased health to 1500 from 500
TWEAKS
-Passive health regeneration of all structures (not the driller) has been doubled.
-Passive health regeneration for Brian has increased by 25%
-Can no longer detonate bombs during setup phase.
-Multi-shot artifact for Ranger will shoot 4 bullets. Up from 3.
Update 0.1.9
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
Windows
64-bit
Depot 1932261
- Loading history…
Changed files in this update