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Update notes via Steam Community
ADDED
  • Small "Boost Ready" text is displayed when Boost finishes recharging.
CHANGED
  • Improved performance of damage numbers.

  • Added small border to Special Ability, Boost and Ammo HUD elements.

  • Adjusted appearance of Boost gauge.

  • Increased clear HUD space around player.

FIXED
  • Fixed Penetrator powerup not having any effect.

  • Fixed cases where getting multiple Level Ups or Perks in quick succession would cause some of them to be skipped.

  • Fixed fire damage causing too many sounds to play when triggered by Incendiary Bombs.

  • Reduced chances of choppy audio when using Conflagration special ability.

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