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Update notes via Steam Community

ADDED

  • Small "Boost Ready" text is displayed when Boost finishes recharging.

CHANGED

  • Improved performance of damage numbers.
  • Added small border to Special Ability, Boost and Ammo HUD elements.
  • Adjusted appearance of Boost gauge.
  • Increased clear HUD space around player.

FIXED

  • Fixed Penetrator powerup not having any effect.
  • Fixed cases where getting multiple Level Ups or Perks in quick succession would cause some of them to be skipped.
  • Fixed fire damage causing too many sounds to play when triggered by Incendiary Bombs.
  • Reduced chances of choppy audio when using Conflagration special ability.
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