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Rune Gate update for 30 August 2023

Patch Note v.085 Turn Mechanic Change

Share · View all patches · Build 12067734 · Last edited 30 August 2023 – 12:09:33 UTC by Wendy

Patchnotes via Steam Community

Change List:

  1. Turn Mechanic Change: Now all allies will reset their block and buffs on "Your Turn", and on "Enemy's Turn" your allies will all process their end turn effects at the same time. Made the same adjustments to enemies as well.
  2. Due to those changes, "Turn Progress" of your units will no longer be allowed to change, thus making "Slow", "Cold", "Jolt", "Chill", "Jump Start" obsolete, and they will be removed from the game. "Cold Snap" and "Jump Start" augments will be removed as a result. (They will still be in your inventory if you still have them, but they won't do anything if you use them).
  3. Bosses now has a chance to drop special runes.
  4. Increased "Guard" rune's block, now it is better than "Defense".
  5. Followers will now show their actual card icon in their tooltip, instead of just rarity.

Thanks for the feedback!

Windows 64-bit Depot 2522271
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