ENDLESS MODE
-Endless mode no longer aggressively scales in difficulty, allowing players to get much further into it. To counter artifact farming in early maps, each map will have its own XP / Score rate value, instead of the flat 20%. The first 3 maps are limited to 10% XP / Score rate in endless and this value will increase as the maps get more difficult. Maps at the mid point onward have 30%. This is a pretty big change and will likely require further tuning and tweaks.
TURRETS
-Toxic launcher min range reduced to 2.5 from 3.
MAPS
-Conveyance: Fixed one incorrect bridge direction.
-Invert: Start cred increased from 850 to 1150.
-Invert: Increased build space on middle platform.
-Decks and Cascade have traded places in the list, as well as reward values.
TWEAKS
-Fixed toxic launcher and artillery sometimes missing creeps.
-Easy mode will now give you 500 extra start cred.
-Very Easy mode will now give you 1000 extra start cred.
Changed files in this update