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Update notes via Steam Community
Bug Fixes
  • Fixed an issue where the Counterattack mechanic wouldn’t trigger because the foe with the strongest melee attack would be killed before playing
  • Fixed shaders issues caused by an engine update
  • Fixed a couple of crashes related to UI
  • Fixed a couple of crashes related to loading/unloading elements
  • Fixed a UI issue where the Counterattack component was desynchronized with the game state and not showing the proper number of charges
  • Fixed a rare UI issue where removing Jokan Virus cards in deck would not proportionally decrease his Fury score
  • Fixed an issue where the Heavy mechanic wouldn’t properly behave on card inserted into the deck during the fight
  • Fixed a UI issue where floating damage score would wrap when showing values with 3 or more digits


Windows 64-bit Depot 1803401
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