- Added a Completed Recipe button + count
- Added a fourth zoom level
- Added a config slider for zoom speed with scroll wheel / keys
- When you change zoom level, mouse moves towards cursor - WIP, currently optional in settings
- When using BACKSPACE to cycle to a recent workstation, zoom is not horribly close on external workstations
- Another optimisation pass - memory requirements and frame rate should be better on lower end machines
- Daybreak and nightfall sounds are now (again) different!
- Boathouse and Crane now allow you to release beasts, and no longer have currently-extraneous ability slot (run an item through to refresh and update in existing saves)
- Save and Quit disabled as well as Load and Save in ToW
- Fixed bug where you sometimes had to ESC not [x] out of windows (when you dropped a card on a stack instead of in a tray)
- 'NOPE' marker when you can't put something in a slot (and hotfixed them getting sticky when you dropped a card on a stack)
- Some card autosorting options
- A genealogical chart is no longer fixed in place
- Lengthened some workstation timer displays
- Snow displays on top of beehive in winter
- SFX play on workstation close as well
- Optimisation pass on textures! which means the game can just about run on 2GB VRAM now, but we're still working on it.
- Kanishk's book has a more suitable cover
- Windlit Gallery shrouded image updated
- Clearer hint about brewing tea
- 'NO RAIN BEHIND STAR'
- Marked fixed wall art so it didn't confuse people
- Disallowing invalid save characters again
- Cats may now be placed in niches in the Grand Ascent (also any other tame beasts, though some may look odd)
- Enabled mouseover highlight for accessible card text
- Ending text is visible again!
- Lower pump room now clickable rather than entirely hidden behind pump
- Sea now lines up better with rocks
- Soft Amber Pumpkin is no longer an infinite source of honey
- All rest beds now have a certain hidden interaction that was limited to one particular rest bed
- Thing slots in Windlit gallery now appear no longer appear in front of... other things they're not in front of
- Fixed optimisation bug: rooms offscreen when unlocked are now visible without a reload
- Fixed optimisation bug: very large rooms no longer flicker in and out on close zoom
- Hopefully fixed optimisation bug: objects should no longer glitch in/out on close zoom
- Hopefully fixed optimisation bug: scrolls and books should no longer show black instead of transparency
2028.8.b.3 release to beta branch: 'BEHOLD THE BUTTON'
Update notes via Steam Community
View more data in app history for build 12049942
Windows
Depot 1028311
macOS
Depot 1028312
Linux
Depot 1028313
Changed depots in beta branch