Update:
- Lag reduced from Level Thumbnails and Loading Levels
- Player Input is now more firmly locked to the current Slime - 2 Player Slimes can now be separated by walls
(The Blue / Gold "Slime Souls", still kept near their Slimes, no longer swap to a different Slime just by touching it)
Later:
The Demo will be enabled for a long weekend, Thursday Aug 24 to Sunday Aug 27.
The Slime Textures from 3.4 will receive some fixes soon(tm), so that it properly draws on all Slimes.
v3.5 - Improved input for Dual Slimes, Loading Speed
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Changed files in this update