-Fixed a bug that would softlock the player if they attempted to leave Henpur Village as animals.
-Strengthened the magical capabilities of some enemies.
-Fixed several collision detection issues.
-Added several NPCs the the first two villages that help further explain some of the game's more basic concepts.
-Players can now determine what type an enemy is based on their name during combat:
* ENEMY NAME * means the enemy is a flying type.
[ ENEMY NAME ] means the enemy is an armored type.
Post-Release Patch 1.3
Update notes via Steam Community
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