it's been a while! A number of changes have accumulated since the last patch, although most of them are either non-critical or only only apply in very rare circumstances. Here's the full log:
- Optimize text rendering, particularly reducing frametime spikes when rendering new text at high FPS and with the fast text speed option enabled
- Allow the use of multiple controllers simultaneously
- Various Japanese text fixes
- Fix a legacy issue with a wrongly colored chest
- Several fixes to map collision geometry, either to make it impossible to get stuck or to prevent leaving bounds at specific FPS/turbo combinations
- Improved the handling of input rebinding reset
- Fix a minor potential memory leak related to the video player
- Fix rare potential soft-locks when closing shops
- Fix minor text issue in Crossbell Times issue 4
- Improve the description of some game options
Note that you can always revert to earlier versions of the game by selecting them in the Steam "Beta" menu.
Cheers,
Peter "Durante" Thoman
Changed files in this update