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This whole tragedy began from that night. I found some scrolls in the attic. Those were about some new equipment and skills, and would be very helpful to deal with the Too Many Time Walkers in the Dark World situation. A banquet was held to celebrate this discovery. I drank so much that I put a wrong address. Now they are all mailed to Time Walkers. Hope they won’t receive them.

-- From Dark Lord’s Diary




You can unlock more skills and advanced classes in the new Talent surface. The soul crystal used in the old Talent surface will be returned.




Advanced class for Fighter and Priest! Unlock them in the new talent system and use three same basic class items to merge an advanced class.

*Basic Class: Fighter → Advanced Class: Veteran
Heart of Veteran:
(Passive) Grant self Revive
(Active) The first time HP<20%, +20 ATK, +60 DEF, + 1000 Max HP, recover 2000 HP and
grant self Shield for 3 sec
Revive: Recover 10 HP per sec, can’t stack
Shield: +300 DEF


*Basic Class: Priest → Advanced Class: Angle
(Passive) +200% Healing Effect, -50% additional Speed Bonus
(Active) Turn into Saint of Light after triggering 5 healing skills/
Saint of Light: -40% CD, +500 Max HP,+100% Healing Effect, +1 AS, Change normal ATK into Light Scatter
Light Scatter: Recover 20 HP for two teammates and grant them Revive
Revive: Recover 10 HP per sec, can't stack


EX skills are coming now! Use two corresponding III Level skills to merge an powerful EX skill!

【Stronghold Healing EX】:Healing Ⅲ + Defense Enhancement Ⅲ
(Passive) +400% Healing Effect, + 600 Max HP
(Active) Recover 150 HP for two teammates, +30 DEF for 30 sec. If the target is in Revive, give one more recover of 80 HP and grant 1 Strong.
Strong: +20 Max HP, +1 DEF (stack at most 50 times)
Revive: Recover 10 HP per sec, can't stack

【Frost Burst EX】:Frozen Burst III + Frozeny Amplification III
(Passive) +20 ATK, +200% Healing Effect, +600 MAX HP
(Active) Shoots an ice ball that explodes upon hitting, dealing 350% magic damage within a radius of 4 cells, adding Frozen and granting self an Ice Element.
Frozen:-20% AS, -20% Move Speed, can't stack
Ice Element: +1 DEF, +5% ice damage, stack infinitely

【Ice Scatter】:Ice Elemental Thrust III + Icy Multishot III
(Passive)+1.8 AS
(Active) Deal 250% physical DMG to 3 nearest enemies after 3 normal attack, and grant self 1 Ice Element. If the target is in Frozen, deal additional 150% physical DMG.
Ice Element: +1 DEF, +5% ice damage, stack infinitely

【Shield of Frost King EX】:Frozen Shield III + Arctic Domain III
(Passive) +200% Healing Effect, + 90 DEF, +25% all teammates' Ice damage
(Active) Deal 300% Ice Spell Damage to enemies around. If the target is in Frozen, add it an Armore Break.
Armor Break: -5 DEF per stack,stack infinitely

【Frost Taunt EX】:Taunt Ⅲ + Frozen Aura III
(Passive) + 70 DEF
(Active): Taunt all enemies and grant them Frozen
Frozen: -20% AS, -20% Move Speed, can't stack

【Flame Burst EX】:Burning Fireball III + Flame Burst III
After dealing 3 Magic Skills, shoot a fire ball. Deal 600% Spell DMG to enemies within 2 grids. And add targets 1 Burning.
Burning: Deals 10 damage per sec, stack infinitely

【Frost Blast EX】:Inertial Strike III + Frozen Strike III
(Passive) +1.6 AS
(Active) After 4 normal ATK, deal 400% physical ice DMG to the target, other enemies around the target received 100% physical ice DMG. +4 ATK to self, stack infinitely. If the target is in Frozen, +150% DMG and grant self an Ice Element.
Ice Element: +1 DEF, +5% ice damage, stack infinitely

【Power of Black Tortoise EX】:Turtleborn Ⅲ+ Rampaging Impact III
(Passive) -0.5 AS,-30% Move Speed. +2000 Max HP, +50 DEF.
(Active) Deal damage that equals to 20% Max HP of self to single enemy, can't trigger CRIT


Skills in Talent! Unlock them and armor up!
【Basic Healing Spell】 (Initial reward)
(Passive) +100% Healing Effect, recover 10 HP per sec. Can't be merged.
(Active) Recover 50 HP for a teammate
Healing Effect is the bonus on instant healing.
Continuous healing such as Revive won't share this bonus

【Frozen Aura】
(Passive) +10/20/40 DEF, enemies within 2/3/4 grids are affected by "Frozen."
Frozen: -20% AS and Move Speed, cannot stack.


【Turtleborn】
(Passive) +10/24/50 DEF, +200/400/1200 Max HP. -0.5 AS, -30% Move Speed

【Dragonkin Bloodline】
(Passive) +8/12/20 ATK, +10/20/40 DEF, +8/12/20% Spell Damage, and adds "Revive" to self

【Sacrificial Fortitude】
(Passive) +10/24/50 DEF, +00/400/1200 Max HP. And add "sacrifice".


Some balance adjustment to the classes and origin skills. Now they will be adjusted to these:

【Fighter’s passive skill: Relentless】
When HP < 20% for the first time, +20 DEF, +300 Max HP, recover 600 HP, add "Revive" to self for 3 sec, and add Shield /n//n/Revive: Recover 10 HP per sec, cannot stack./n/Shield: +300 DEF

【Assassin’s passive skill: Battlefield Ghost】
Enter ghost form after 5 CRITs, +30 ATK, +20% Physical DMG, +20% Normal ATK DMG, +1 AS, +20% EVA, +100% Move Speed

【Mage’s passive skill: Mana Focus】
Every time use Spell Skills, grants self 1 Mana Focus/n//n/Mana Focus: +2% Spell DMG, -1% CD (stack at most 30 times)

【Archer’s Passive Skill: Inertial Shot】
Inertial Shot: Receive 1 Stable after every Normal Attack
Stable: +0.1 AS, +2.5% Normal ATK DMG(stack at most 20 times)

【Priest’s Passive Skill: Call of Light】
(Passive) +100% Healing Effect, -50% AS bonus
(Active) Receive 1 Light when using healing Skills
Light: -5% CD, +5% Healing Effect , +0.1 AS (stack at most 6 times)
Normal ATK turns into Healing Missile
Healing Missile: Recover a single friendly unit wiht 10 HP

【Berserker’s Passive Skill: Heart of Fury】
Basic attack cause damage to enemies within 1 grid. After taking 15 damage, grant self Fury and Indestructible I
Fury: +1 AS, +300 Max HP
Indestructible I: Recover 40 HP per sec

【Idol’s Passive Skill: Idol Aura】
+100% Healing Effect, -90% AS Bonus, All Allies +20% ATK, +20 DEF, +0.2 AS, +20% Move Speed
Normal ATK turns into Courage
Grant the teammate of the lowest HP percentage with 1 Strong
Strong: +20 Max HP, +1 DEF (stack at most 50 times)


Skills Balance Adjustment

New Skill 【Evil Covenant】
(Passive) -20% Max HP, and grants "Self-Sacrifice" to self.
(Active) Receiving Bestow and Flexibility in the first 10 sec of every battles
Bestow : +10/20/40 ATK, 10/20/40 DEF, 10/20/40% Spell DMG, +10/20/40% ATK DMG, +10/20/40% Physical DMG, 0.25/0.5/1 AS.
Self-Sacrifice: Deals 5 true damage to self every 0.5 sec, can't stack

Deleted Skill:【Furious Rush】

【Healing Strike】
(Passive) +10/20/40 ATK, +50/100/200% Healing Effect
(Active) Deal 100/150/250% ATK physical damage and grant self 1 Strong, and add Revive for 3 sec
Strong: +20 Max HP, +1 DEF/n/Revive: Recover 10 HP per sec

【Will to Survive】
(Passive) +15/30/60 DEF
(Active) When HP is below 50% for the first time, grant Indestructible I
Indestructible: Recover 40/80/160 HP per sec, can’t stack

【Overload】
In the beginning of every battle, grants self "Self-Sacrifice" and 5-sec "Overload Power"
Self-Sacrifice: Deals 5 true damage to self every 0.5 sec, can't stack
Overload Power Ⅰ:+20/40/80 ATK, +20/40/80 DEF, +20/30/40 Spell DMG, +20/30/40% CRIT, +1/1.5/2 AS, +100% Move Speed, -5/10/15% CD.

【Basic Attack Mastery】
(Passive) +50/75/100% Basic Attack Damage, -50% CRIT.

【Frozen Burst】
(Passive) ++5/10/20 ATK
(Active) Shoots an ice ball, dealing 120/150/200% ATK Magic Damage to all enemies within 2 grids of the target. If the target is already "Frozen," +50/100/150% damage. And grant self an Ice Element.
Ice Element: +1 DEF, +5% ice damage, stack infinitely

【Magic Bullet Scatter】Now is the exclusive drop of Mage
(Passive) +10/20/40% Spell DMG, +5/10/20 ATK
(Active) Deal 100/105/110% Spell DMG to 2 enemies. Grant self Flexibility. If self is in Mana Focus, grant 1 additional Mana Foucs.
Flexibility: -20% CD, can't stack/n/Mana Focus: +2% Spell DMG, -1% CD (stack at most 30 times)

【Revive Blessing】
(Passive) +50/100/200% Healing Effect, Recovers 40/80/160 HP per sec, and adds "Revive" to self/n//n/Revive: Recovers 10 HP per sec, cannot stack/n/Indestructible: Recover 40 HP per sec, can’t stack

【Speed Boost】
(Passive) +50/100/200% Healing Effect, +600 Max HP
(Active) +0.2/0.3/0.6 AS and -2/3/6% CD to all allies for 30 sec

【Healing】
(Passive) +50/100/200% Healing Effect
(Active) Heals 48/80/150 HP of a single ally, if the target is already in the "Revive" state, heals 20/40/80 HP again and add 1 Strong
Revive: Recovers 10 HP per sec, cannot stack/n/Strong: +20 Max Hp, +1 DEF (can stack at most 50 times)

【Celestial Melody】
(Passive) ++50/100/200% Healing Effect
(Active) Heals all allies for 30/60/90 HP and adds 3 sec to "Revive" and 1 "Strong"
Strong: +20 Max Hp, +1 DEF (can stack at most 50 times)
Revive: Recovers 10 HP per sec, cannot stack

【Frozen Strike】
(Passive) +0.2/0.4/0.8 AS
(Active) After 4basic attacks, deal 120/150/200% ATK of ice physical damage, and deal 60/75/100% ATK of ice physical damage to all enemies within 1 block, if the target Added "Frozen", +50/100/150% Damage and grants self 1 Ice Element.
Ice Element: +1 DEF, +5% ice damage, stack infinitely

【Frozen Shield】
(Passive) +15/30/60 DEF
(Active) Deal 120/180/300% ATK ice magic damage to all enemies within 1 grid, if the target is in "Frozen", add 1 layer of "Armor Break" to it /n// n/Armor Break: -5 DEF, infinite stack


These are the new contents that Dark Lord leaked to Time Walkers. If you have any feedback or suggestions, please leave your comment or join our Discord.
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