
Two big announcements in one!
Tales & Tactics has released into Early Access
New playable Downfall Boss: The Collector
The Collector
The Collector is our most ambitious character yet, with twice as many cards as a normal Slay the Spire character. This is due to the Collector's "Collection" mechanic, where you can hijack cards from your foes and add them to a special alternate deck. Every turn, you draw one card from this deck, adding to your normal hand of 5 cards. Collect the Spire!
Thanks to our amazing artists, particularly the incredible Opal, Collector is the first new character to be released with 100% original custom card art, including the ENTIRE Collection set! No recolors of base game art this time.
Collector also feature themes of Debuffs, including a new unique debuff called Doom. Burn both your foes and your deck with a subtheme of Exhaust, including the new Pyre keyword - Pyre cards are powerful, but have an additional cost of 'Exhaust a card in hand.' in order to play them. And of course, you can always summon your faithful Torchhead to protect you and amplify your offensive capabilities.
Collector is releasing in a 'beta' state officially, but has been in testing for months and we're really happy with where it is. We only call it a 'beta' as we expect we may have to do some rapid patches as we collect more data.
Tales & Tactics
After two and half years of development, and with the help of our publisher Yogscast Games - our indie roguelike strategy game, Tales & Tactics, is now released into Early Access and available for purchase! Not only that, it's 20% off for the week of launch!
Over the years, literally hundreds of you have asked us if you can financially support us as developers. We've never been able to say yes to that for Downfall directly, but we'd be thrilled to have you check out our original title. For those that do, we would extremely appreciate leaving a Steam Review, even if it's just a couple of words. Reviews matter a ton for Steam's algorithms - more than most players realize.
The Downfall community has been wonderful in helping us to shape the game, and we fully intend to do the same with Tales & Tactics' Early Access period. Your feedback will help us make the game as best as it can be, and we'll be running community design events as well to let you, the players, directly add content.
If you've never seen our announcements about Tales & Tactics before, it is a mashup of Autobattler & Roguelike Strategy. To use comparison games, "what if Teamfight Tactics was mashed with Slay the Spire". If you've ever played an Autobattler but found the PvP nature and turn timers overwhelming when trying to learn, or are a fan of Slay the Spire but want to try something that uses a different core than cards, we'd be thrilled to have you join us.
Thank You!
We said before that we weren't abandoning Downfall for this new journey, and we have stayed true to those words. Thanks for sticking with us playing our works, and we hope to continue to provide at the quality bar we've set out. Who knows what Boss we'll do next? Perhaps Tales & Tactics will get a Downfall crossover? Stay tuned, and enjoy the content double-feature.
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