Another hotfix release this week as I continue to work on a new gamemode and rewriting the multiplayer stack
New Features/Enhancements
- Nerfed shotgun damage. As this fires multiple projectiles, it was sending around 40dmg per projectile. So if you cleanly hit it would be instakill. Have reduced this to around 15dmg per projectile meaning you can still 2 shot someone. May increase this in future to a 1 shot kill
- Changed how reloads work where each shell/bullet is loaded individually. Now, the ammo count is increased on each reload cycle rather than adding it at the end
- Updated cloth physics
Bug Fixes
- Fixed shotguns not being reloaded!
- Tweaked how level progress is displayed when finishing a match
Changed files in this update