Hello Everyone! The next update to fix alot of issues is releasing this afternoon! Here is the patch notes!
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Patch Notes:
-Fixed Lighting Issues in the Prologue level.
-Removed vent sections from the prologue, You can just open the door normally to get to the laundry room.
Developer note: This was done as the jumping for the vents was causing players to get stuck/ confused.
-Added a new scene before the nightmare level to better explain what needs to be done to escape.
-Fixed bug where the player can get soft-locked in a nightmare by jumping off the roof too early.
-Fixed bug where the box fall audio will keep triggering when a player was walking multiple times near the boxes.
-Increased Detection radius of statues on the altar.
-Added in placement areas for the status at the altar, Easier to get into place for progressing. Along with this it now shows the altar asking for three offerings.
-The darkness meter in the Nightmare level is not as intense. As time goes on the level should not get so dark as before. This was done as the previous levels made it hard to navigate the level.
Developer Note: I am watching these values closely and will update them if needed or Remove the fog completely.
-Updated Version number
-Added an important known issues tab to the main menu. This was done to let players know of Key issues that could affect the gameplay experience.
-Various small bugs and performance issues were fixed.
-Added in a easier way to know where the exit is once the statues are placed
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Known issues I am still working to fix:
-When loading between levels the screen can go black to load. Working on adding a loading screen to combat this.
-The Text "A Way Out is Revealed" will flash nonstop once activated
-Sometimes when pressing "Q" to examine items, it will not examine. Remapping the Examine key back to "Q" in settings will resolve the issue.
-The pickup feature of the Statues is incorrectly labeled as "Examine" instead of "Pickup".
-The hidden achievement "This Carpet is Nice" is incorrectly awarded to all players at the start of the game. Have fun getting it easy!
-To drop a statue you must press "Q" to throw it, working on making this easier to place on the altar!
-To exit when reading a note, The player must press "E" then "Q".
-If the nightmare level is reloaded by the player dying or the player opening a save file, The timer and Fog progress is reset as well as the players inventory.
-Performance is a key part of the experience, I am also working on improving the game more with each update. The game should run better this time, but as such the loading between levels can cause performance issues. Please use the Settings tab to lower graphics for an improved FPS!
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To the Future!
I am still working on various bugs, present from the first build of the game. Some of which have been harder to tackle! Looking forward, I have multiple planned updates to improve the game and its experience. This includes adding more Lore, Secrets, and Quality of Life updates. Also The lore/Notes in the game are intentionally blank, I am working on artwork for each so you dont have to press "E" to read it! I appreciate everyone playing the game! I understand the first build was annoying and caused some player frustration! I am deeply sorry! I worked hard to get this update out to improve the state of the game so players can play it! Once again Thanks for all the feedback and reviews! It means a lot! Stay Safe!
Thanks,
Nathan
When Night Comes Update 2.04
Update notes via Steam Community
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