Version 1.24 patch notes:
- Added: Compound bows - Skye Ferran Wonder, Skye GAVI Wonder (Tikamoon Plains DLC only), Skye Vortex Lock-on (Tikamoon Plains DLC only), Skye Vortex Switch (Tikamoon Plains DLC only)
- Added: Bow sights - ZOOMXD Triumph, Overgaard Perfect Mount Red Dot
- Added: Free Hunt single-player mode with character selection
- Added: New difficulty: Hiker
- Added: Animal charging behavior. Most animals can attack when the player gets close to them (lower probability), or when they are hurt (higher probability). Charge sometimes: American black bear, brown bear, cape buffalo, honey badger, kodiak bear, mule deer. Charge rarely: Alaska moose, fallow deer, lion, rocky mountain elk, roosevelt elk, spotted hyena, western moose. Charge very rarely: American badger, bighorn sheep, common warthog, eurasian badger, greater kudu, golden jackal, mountain goat, red deer, roe deer, sitka deer, white-tailed deer, wild boar, wood bison
- Added: Jackie (previously unavailable) and Malachi playable in MP
- Added: Parking spots on the Hunting map
- Added: Map-appropriate animal portraits in the Main menu
- Added: Rare fur variations for animals (Tikamoon Plains DLC only) - Albino cape buffalo, Leucistic lion
- Added: New radio stations - Aurora Shores: Cozy Tunes, Loop Station FM; Tikamoon Plains: Savana FM, Records 97.2 FM; All maps: Kick BeatZ, SoulFunk Radio
- Tweaked: Main menu design and flow
- Tweaked: Difficulty descriptions. Added a difficulty selection wizard for first-time players
- Tweaked: Distance from which animal calls can be heard - 330m (Hiker/Explorer), 300m (Adventurer), 280m (Hunter/Ranger)
- Tweaked: Hunting log. Real-life date has been added to each log entry and actions “Next” and “Previous” have been flipped
- Tweaked: Radio stations based on location
- Tweaked: Camera bobbing when crouch-walking on a slope
- Tweaked: Hunter sense ballistic info. The hit indicator changes color if the projectile hits the target while in the ideal hit energy range
- (MP) Tweaked: Improved vehicle responsiveness and driving experience, especially on the client’s side, with fewer teleportation issues
- Fixed: Perk “In an earshot” - animal calls can be heard from 400m (Hiker/Explorer), 370m (Adventurer), 340m (Hunter/Ranger)
- Fixed: Inaccurate Hunter sense analysis when using binoculars
- Fixed: Occasional inability to claim Hollywood, rabid fox, and other animals
- Fixed: A different animal is displayed on the claim screen
- Fixed: Fatally wounded animals dying under the terrain
- Fixed: Small game teleporting when being shot from approximately 550m
- Fixed: Visual issues with the main menu mule deer
- (MP) Fixed: The host’s markers deleting when the client creates a new one
- Fixed: Micro stuttering during certain missions
- Fixed: Females with 1* trophy rating in taxidermy assistant
- Fixed: Surf Scoters flying in circles on the ground
- Fixed: Need zones out of level boundary in Transylvania
- Fixed: Old vehicle sometimes stay on the map after a recall
- Fixed: Minor environmental issues
- Fixed: Localization issues
- Known issue: If a player fast travels before a fatally wounded animal dies and it is killed upon despawn, the animal remains in its last pose
- Known issue: Special mission animals can respawn after you have taken them down. Successfully hunting the animal again won't allow the player to sell or taxidermy it for a second time
We will be grateful for any and all feedback and bug reports either in the discussion section of this post or via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version).
Good hunting!
Changed files in this update