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Update notes via Steam Community
- Fixed the issue of unintended key inputs occurring in environments with certain installed virtual gamepads.
- Fixed the issue where progression from the title screen was sometimes not possible in environments with specific virtual gamepads installed.
- Fixed Hate processing when dying from reflected damage.
- Fixed an issue where some class graphics of general units were not displayed correctly.
- Fixed typographical errors.
- Fixed an issue where information was not updated correctly when switching characters on the job slot selection screen.
- Fixed an issue where the effect of the strategy Immediate Sending was not working correctly against some summoned.
- Fixed an issue where some enemy skills were not being used correctly due to incorrect values.
- Fixed an issue where the count of Poise was not reset when using the skill Fist Rush.
- Fixed an issue where plus and minus of damage was reversed under certain circumstances.
- Fixed the damage prediction value and the upper limit of the actual damage to 6-digit.
- Fixed an issue where summoned units become inoperable if they died in traps while moving.
- Fixed an issue where the list of passive skills were not displayed temporarily under certain circumstances.
- Fixed an issue where AI were not making actions and getting stuck while thinking, depending on their locational relationship.
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