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Update notes via Steam Community

This patch brings a couple bug fixes, weapon adjustments, and a requested feature: Scroll Wheel Jump!


Server


-Should be able to join by clicking anywhere on the server slot
-Lobby will automatically restart at the end of each match

Jump


-There is now a 250ms cooldown before you can walljump again, but will keep an eye on this.
-There is now an option under Mouse and Keyboard settings for you to enable or disable Scroll Wheel Jump.

Comments: If you set scroll wheel jump option to "none", it will revert the keybind back to the default (spacebar). If you have Jump set to another keybind and then toggle scroll wheel jump to "none", you will need to rebind jump from spacebar again.

New Construct


-Some adjustments have been made to certain parts of the map and Yellow to make it easier to wall jump off them

Machine Gun


-Magazine size increased from 100 to 125

Assault Rifle


-Damage decreased from 14 to 13

Sniper Rifle


-Damage increased from 40 to 55
-Headshot multiplier reduced from 2.5 to 2

Comments: The Sniper Rifle's one shot potential is a must-have and makes it a must-pick in 1v1 scenarios, but in more chaotic lobbies, a three shot body shot seemed to be too weak and ineffectual. The Sniper Rifle will be able to two tap to the body again, but I'll be monitoring this weapon closely to make sure it doesn't feel oppressive.

Shotgun


-Time between shots decreased from 0.7 sec to 0.6

As usual, I will be monitoring feedback, so remember to join the Discord server if you haven't already by clicking this link.
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