
STABBY STABBY STABBY!
Professor Onion here, from Torment Labs ~reporting division~ part of the Schadenfreude network.Today we are proud to announce the reopening of Stabbyland, which was closed for a time after rides were found passing inspection. Although it's rollout will be a step-by-step process ~as many things are in the Underworld~ we hope you enjoy the available attractions for the time being. Attraction. One attraction. You'll love it.

I'm looking for a publisher! Namely to help implement highly requested features, ie online multiplayer. I'm not making any promises but that's the intention. It's a laborious and time consuming process however, so information will become available as things develop! Please bare in mind I must remain relatively straight lipped about it for ~ya know~ legal reasons and stuff.
As for the rest of the update, my primary focus was to make gameplay more readable with various visual cues to help convey what's going. Please provide feedback if there are elements of the game that remain difficult to parse visually!
Patch notes
Content
- Stabbyland added!
- New stage, "Clowning Around".
- Swinging iron maiden trap type added. Jump-on or throw to make it swing around.
Visuals
- Shape language! Object types share simple shape silhouettes. Players are circles, shielding players are diamonds, and eventually candies will also have a shape (once I settle on one). What's going on should be more interpretable at a glance.
- Dreadnoodle environment overhaul! Tileset completely revised. Background animations and visual effects added. (This is very close to the final version, the only thing to be added is the rest of the band.)
UI
- Offscreen players are indicated.
- Opponent throw direction is indicated upon charging a throw.
- Visual error addressed where the wrong charge bar color would be displayed occasionally.
Bug reporting
If you encounter a crash, you may report it via a community hub discussion or in #🐛bug-reporting on the Schadenfreude Discord server. Please include a screenshot of the report like the example below or copy & paste the report text.
Keeping up with development
Tune in every Monday & Friday from 4:00-8:00PM MST on twitch.tv/onionprofessor for LIVE devstreams from the lab. If you'd like a more high level look at development progress, try the Little Hellions Development Roadmap. Finally, if you'd like to participate in Hellions' growing community, you can do so here or in the Schadenfreude Discord server.Alright, back to the lab again, Bombpig loves you! ~ ❤
Changed files in this update