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Update notes via Steam Community
A number of updates, fixes, AI and User Interface improvements, and content adjustments.

Change log:

Update v.1169
  • Improvements and fixes to AI upgrading/replacing older units
  • Significant fix to AI Autobuild settings - fix AI to replace losses, nounits start, etc
  • Reduce chance of building air fabs for ai, will build more land instead
  • Update UI to match real values of state spending (insurgency, supports)
  • Unitadvisor fixed to exclude obsolete units except as last choice, unless favorited
  • Fixed some achievements
  • Added News item to help with naval engineer use
  • Increased number for max pages on the Change Flag popup
  • Hex Loyalty now has “Line of Sight is reduced” message when hex loyalty is < 50%
  • Bug for add unit to research/build queue is fixed
  • Fix several UI issues, scrollbars in ETTs etc
  • Added outputthreat command, fixed localworldthreat calculation
  • Tech years are reported as years (+1900) various d/a (TECHLEVELOFFSET)
  • increased air transport base check distance from 10 to 14 hexes
  • autobuildbypopmin/autobuildbypopmax externalization to aiparams.csv for modders
  • Spelling of Fresno fixed
  • Various minor fixes to UI graphics, people pics, unit stats
  • Fix some mesh scaling issues
  • Minor fixes to region data

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