Hi all - This is the small balance update. We have been working on a bigger patch that will address performance and some of the bug issues that have been reported, but we wanted to get a balance patch out sooner. The performance update will take longer for us to test and validate. Thank you all for reporting bugs and observations! Keep ‘em coming!
Patch Note 0.1.1
Beary
Health
- Starting health changed from 3 hearts to 4 hearts.
Navigation
Overall
- Galaxy faction progression has been changed from `Animal>Insect>Mech>Mixed` to `Mech>Insect>Animal>Mixed`.
Enemies and other NPCs
Battery Boy
- While chasing Beary, Battery Boy has a small chance of attacking the ground and significantly increasing the speed of nearby enemies.
Weapons and Items
Glue Gun
- Reduced the ammo consumption from 4 to 1 ammo per shot. Glue Gun still fires 4 projectiles, just uses less ammo to do so.
Finger Gun
- Increased base damage of projectiles from 1 to 3 damage.
Mosin
- Fixed a bug where enemies wouldn't take damage if Beary fired fast enough.
Catling Gun
- Reduced the trigger pull from 1.5 seconds to .3 seconds.
Foam Ball Gun
- Fixed an issue where the projectile would spawn inside a wall if the player was too close. (Thanks HeyitsPDC)
Changed files in this update