Changelog
[New]
- Added a new object, the gravitron, which inverts gravity when touched.
- Gravity inversion has a global cooldown shared through all objects.
- Touching a gravitron again, or dying, will reset the gravity back to normal.
- Added an energy effect to the player to show when gravity is inverted.
- Trapdoors can now be vertically rotated.
- Trapdoors now have a small arrow indicator to show which rotation they have.
- Added two more levels to introduce the new gameplay mechanics.
- Block decorations are now randomly generated instead of using predetermined sets.
- Added more decorations, each also having different varieties, animations or colors.
- Blocks may now randomly merge vertically or horizontally to break up the grid pattern.
[Fixes]
- Fixed an issue that would cause the music to restart when too much happened on screen.
Changed files in this update