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Update notes via Steam Community
Tactical Assault VR Update 0.6.7

Additions:
• New Mission - Sever Snake. Hunt down and identify the High-Value Target.
• Added Spear-LT Rifle
• Added Spear Short Rifle
• Added Audio Reverb Zones
• Added Seated Mode with Crouch button (Press Right Thumbstick Click to Crouch). Prone is not available in Seated mode.
• Added Standing Calibration height. Settings > PlayerPrefs > Stand straight and select Standing Calibrate. Note: Standing Calibration scales the world around you to your headset's height setting.
• Added Player to Player stabbing with knife. Get in knife fights with other players.
• Added Trail to laser dot (experimental)
• Added Hidden Forest C4 position icon in Satellite view. Useful if you can't find where the bomb dropped.
• Added Grip attachments(Vertical Grip, Angled Grip and VGMod3 Grip). Not all weapons are compatible with grip attachments.
• Added OKP-7 style Reflex Sight
• Added bolt slap to SCAR-H
• Added Incoming Storm to PvP
• Added Sever Snake to PvP
• Added PvP Round timer and round limit per map. 15 minutes per round. 3 rounds max until players are loaded back into the PvP lobby.
• Added Experimental Camera Shake when shooting. Experimental. This setting may induce nausea. Turn On/Off in settings menu.
• Added Hostages to Room Randomizer. (Bomb Defusal coming soon)
• Added Shattered door pieces

• (PCVR) Added Spectator Camera Auto Cycle. Press F2 to start AutoCycle and F3 to stop. Cameras switch every 10 seconds.
• (PCVR) Added documentary camera. These can be used by stand-alone Quest users too. But the camera must be rendered through PCVR monitors.
• (PCVR) Added LIV Mixed Reality Integration. Greenscreen yourself into the game.

Changes:
• Removed Virtual Stock option
• Changed - Increased Enemy view distance for longer range engagements
• New Suppressed SoundFX for M4 rifles
• Updated M4A1 Sound
• Updated Ak47 Sound
• Updated SCAR-H Sound
• Matched pistol hand alignment with Primary weapon hand alignment for better weapon alignment consistency
• Increased size of Wire colliders for Void bomb defusal. You can now cut wires anywhere, not just the middle as it was previously.
• Enemy shooting pattern randomized
• Enemy view radius reduced by 1/3rd in night maps. Easier to sneak up on enemies at night.
• (PCVR) Improved Spectator Camera switching when spectating.
• Updated various fx particles
• Enemies no longer make a sudden stop when killed. Enemy Velocity now transferred over to enemy ragdoll resulting in more natural death, especially if the enemy is running.
• Updated Recoil stats for primary weapons
• Enemies now alerted if you hit a door open with the buttstock
• Dual Night Vision Goggles changed to Quad NVGs
• Updated Enemy Hit animation
• Updated Enemy flashed animation
• Added Join Room Button 2-second time-out after the button is pressed
• Updated Bullet Models
• Updated MP5 and UMP5
• Cleaner Left-Hand Menu UI
• Updated Player death ragdoll over the network. Ragdoll is no longer spawned. Avatar transitions into ragdoll.
• Improved Enemy player detection for clients over network
• (PCVR) more enemies if room Player count is greater than 4

Fixes:
• Fixed Player listing not removing from list after player leaves room
• Fixed Weapon Calibration resetting and not loading. DO NOT RELEASE YOUR WEAPON WHEN CALIBRATING!!! Very important! Settings now save and load properly without requiring a reset. Saving kills player.
• Fixed smoke grenades smoke following emitter. Smoke is now emitted into the world and does not follow the local position of the emitter.
• Fixed stabilized recoil when gripping magwell
• Fixed Green Night Vision showing other colors.
• Fixed PvP private rooms unable to join if players are in a match. Players can now join Private PvP rooms mid-match.
• Fixed broken geometry in Incoming Storm. Building with long stairs
• Fixed random username for new players not setting correctly
• Fixed enemies constantly shooting after down or dead over network. Enemy reverts to patrol state if no other players are in their view.
• Fixed Enemies doing a little twirl or running away when they see clients over network
• Various small fixes
• Fixed several seconds delay when downed/killed. No more delay.
Windows Depot 2314161
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